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Crowd heads, part 2 - The Sinking City

Javier, Simon and Albert, characters from The Sinking City video game. Actually, it's not even final heads, but the concepts that were created at the early stages of the game, created very quickly, in hours, so do not have a high level of detail. But it was decided not to throw them away and use it as generic elements for the Character Editor. As I mentioned in other post, all characters in The Sinking City have stylized proportions. I made model, shading, lighting. Textures were done by https://www.artstation.com/shalizeh7 In-game hair was done by https://www.artstation.com/kotelrv

3d concept of the face, that was created at the early stages of the game in few hours. Nevertheless it was used as generic elements for the Character Editor

3d concept of the face, that was created at the early stages of the game in few hours. Nevertheless it was used as generic elements for the Character Editor

3d concept of the face, that was created at the early stages of the game in few hours. Nevertheless it was used as generic elements for the Character Editor

3d concept of the face, that was created at the early stages of the game in few hours. Nevertheless it was used as generic elements for the Character Editor

3d concept of the face, that was created at the early stages of the game in few hours. Nevertheless it was used as generic elements for the Character Editor

3d concept of the face, that was created at the early stages of the game in few hours. Nevertheless it was used as generic elements for the Character Editor

Javier

Simon